NET/TEN Shareback: Applied Mechanics & Jorge Just - Practical Things to Consider When Composing an Immersive Ambulatory Experience

2015 - 2016 Exchange Grant Recipient

Applied Mechanics (Philadelphia, PA) invited Jorge Just (Oakland, CA) to host a workshop on innovative online technologies and their practical applications as part of the development and rehearsal process for a new multi-media piece, Chronotope (working title).


This recording represents a portion of conversation between Jorge Just, app designer and audio technology storyteller, a number of Philadelphia theater artists, and members of Applied Mechanics, immersive theater collective, as part of our workshop on immersive storytelling forms. This section begins with Applied Mechanics company member Thomas Choinacky asking Jorge a question about getting lost during a Detour (audio-driven walking tour app.) Jorge proceeds to answer the question about directing attention in the Detour of the Tenderloin in San Francisco, which he designed, and then proceeds to talk a bit about the Fisherman’s Wharf Detour. The conversation branches out into a more general conversation about how sound and attention work in immersive performance, including a brief description of Applied Mechanics’ most recent piece, FEED, and how to deal with the anxiety of choice sometimes experienced by audiences of immersive work. 

Here are the people heard in the recording (in order of audio appearance):
Thomas Choinacky, Applied Mechanics company member
Jorge Just, app designer and audio-technology storyteller
Lucas Nguyen, Philadelphia theater artist (and workshop attendee)
Rebecca Wright, Applied Mechanics company member
Mary Tuomanen, Applied Mechanics company member
Maria Shaplin, Applied Mechanics company member

Listen below:

This document contains a practical list of things to consider when designing an immersive experience for an audience.  These principles were articulated as a result of workshops and conversations between Jorge Just and Applied Mechanics.  In these workshops, we examined the ways that both live performances and virtual forms create immersive experiences for audiences and engage them in stories. As a result, these principles are conceived of as widely applying to immersive storytelling forms, from plays to installations to audio tours, and beyond.

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Tuesday, July 25, 2017

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